Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Gouki/Akuma
motion
1,300 / 10,000
4,000 / 60,000
M Gou Shoryuken ⇨⇩ ✚ MP
6 ... D -30 List of startUp 30F or less.
Guile
motion
*1000 / 10,000
4,000 / 60,000
L Somersault Kick ⇧ ✚ LK
5 ... D -30 List of startUp 30F or less.
Guile
motion
*1200 / 10,000
4,000 / 60,000
(Perfect timing) L Somersault Kick ⇧ ✚ LK
5 ... D -30 List of startUp 30F or less.
Ken
motion
4,000 / 10,000
1,1000 / 60,000
SA3 Shinryu Reppa ⇨⇩⇨ ✚ P
7 45 D -30 List of startUp 30F or less.
Ken
motion
4,500 / 10,000
1,6000 / 60,000
CA Shinryu Reppa (when under 25% vitality)⇩⇨⇩⇨ ✚ P
7 45 D -30 List of startUp 30F or less.
Kimberly
motion
990 / 10,000
1,000 / 60,000
L Bushin Senpukyaku ⇦ ✚ LK
6 ... D -30 List of startUp 30F or less.
Lily
motion
1,200 / 10,000
4,000 / 60,000
[Windclad]M Tomahawk Buster ⇨⇩ ✚ MP
6 ... D -30 List of startUp 30F or less.




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[00] Character : Gouki/Akuma
[01] Move Name : M Gou Shoryuken
[02] Frame Start-up : 6
[03] Frame Active : 6-15
[04] Frame Recovery : 30+12 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -30
[07] Cancel : SA3
[08] Damage : 1300
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 1 - 9Considered airborne from frames 9 - 45

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[00] Character : Guile
[01] Move Name : L Somersault Kick
[02] Frame Start-up : 5
[03] Frame Active : 5-10
[04] Frame Recovery : 26+15 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -30
[07] Cancel : SA3
[08] Damage : *1000
[09] Combo Scaling : Starter scaling 30%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 1 - 7Considered airborne from frames 8 - 36* Does 800 individual damage after the 3rd active frame

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[00] Character : Guile
[01] Move Name : (Perfect timing) L Somersault Kick
[02] Frame Start-up : 5
[03] Frame Active : 5-10
[04] Frame Recovery : 26+15 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -30
[07] Cancel : SA3
[08] Damage : *1200
[09] Combo Scaling : Starter scaling 30%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 1 - 7Considered airborne from frames 8 - 36* Does 1000 individual damage when the attack lands after the 3rd active frame

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[00] Character : Ken
[01] Move Name : SA3 Shinryu Reppa
[02] Frame Start-up : 7
[03] Frame Active : 7-9,11-13,14-16,33-35,36-37,38-39,40-41,42-43,44-45
[04] Frame Recovery : 45
[05] Recovery Hit : D
[06] Recovery Block : -30
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -11000
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 18Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%Following properties occur if the first attack is blocked or misses- Damage is 2100- Reduces Drive Gauge by 9000 on hit- Does not go into full cinematic animation* Can only be canceled into from special moves

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[00] Character : Ken
[01] Move Name : CA Shinryu Reppa
[02] Frame Start-up : 7
[03] Frame Active : 7-9,11-13,14-16,33-35,36-37,38-39,40-41,42-43,44-45
[04] Frame Recovery : 45
[05] Recovery Hit : D
[06] Recovery Block : -30
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -16000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 18Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%Following properties occur if the first attack is blocked or misses- Damage is 2300- Reduces Drive Gauge by 16000 on hit- Does not go into full cinematic animation* Can only be canceled into from special moves

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[00] Character : Kimberly
[01] Move Name : L Bushin Senpukyaku
[02] Frame Start-up : 6
[03] Frame Active : 6-11, 13-18*,20-25, 34-36
[04] Frame Recovery : 17 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -30
[07] Cancel : -
[08] Damage : 990
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -1000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 6 - 11Considered airborne from frames 7 - 42Invincible to throws from frames 7 - 11

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[00] Character : Lily
[01] Move Name : [Windclad]M Tomahawk Buster
[02] Frame Start-up : 6
[03] Frame Active : 6-9 10-19
[04] Frame Recovery : 24+12 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -30
[07] Cancel : -
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1100
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 1 - 12Considered airborne from frames 9 - 44