Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Gouki/Akuma
motion
1,700 / 10,000
5,000 / 60,000
OD Gou Shoryuken ⇨⇩ ✚ P P
6 ... D -39 List of startUp 39F or less.
Marisa
motion
4,000 / 10,000
7,500 / 60,000
SA3 Goddess of the Hunt ⇨⇩⇨ ✚ K
13 60 D -39 List of startUp 39F or less.
Marisa
motion
4,500 / 10,000
1,0000 / 60,000
CA Goddess of the Hunt (when under 25% vitality)⇩⇨⇩⇨ ✚ K
13 60 D -39 List of startUp 39F or less.
Ryu
motion
*1400 / 10,000
4,000 / 60,000
H Shoryuken ⇨⇩ ✚ HP
7 ... D -39 List of startUp 39F or less.




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[00] Character : Gouki/Akuma
[01] Move Name : OD Gou Shoryuken
[02] Frame Start-up : 6
[03] Frame Active : 6-16
[04] Frame Recovery : 37+15 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : -
[08] Damage : 1700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 8.Considered airborne from frames 8 - 53.

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[00] Character : Marisa
[01] Move Name : SA3 Goddess of the Hunt
[02] Frame Start-up : 13
[03] Frame Active : 13-19
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 19Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%

Moving the mouse cursor on the video to control the sequence.
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[00] Character : Marisa
[01] Move Name : CA Goddess of the Hunt
[02] Frame Start-up : 13
[03] Frame Active : 13-19
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 19Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%

Moving the mouse cursor on the video to control the sequence.
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[00] Character : Ryu
[01] Move Name : H Shoryuken
[02] Frame Start-up : 7
[03] Frame Active : 7-16
[04] Frame Recovery : 34+15 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : SA3
[08] Damage : *1400
[09] Combo Scaling : Starter scaling 30%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 1 - 8.Considered airborne from frames 9 - 49.* After the 2nd active frame this move deals only 800 damage.