Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Chun-Li
motion
500 / 10,000
2,000 / 60,000
Crouching Medium Kick ⇩ ✚ MK
7 19 -2 -6 List of startUp 6F or less.
Chun-Li
motion
600 / 10,000
2,500 / 60,000
H Kikoken ⇨ ✚ HP
11 ... -2 -6 List of startUp 6F or less.
Dee Jay
motion
500 / 10,000
3,000 / 60,000
Dee Jay Special (2) MP▸HP
11 24 -2 -11 List of startUp 11F or less.
Dhalsim
motion
600 / 10,000
3,000 / 60,000
Standing Medium Kick MK
12 18 -2 -6 List of startUp 6F or less.
Dhalsim
motion
600 / 10,000
4,000 / 60,000
L Yoga Fire ⇨ ✚ LP
15 ... -2 -6 List of startUp 6F or less.
Dhalsim
motion
600 / 10,000
4,000 / 60,000
M Yoga Fire ⇨ ✚ MP
15 ... -2 -6 List of startUp 6F or less.
Dhalsim
motion
600 / 10,000
4,000 / 60,000
H Yoga Fire ⇨ ✚ HP
15 ... -2 -6 List of startUp 6F or less.
Gouki/Akuma
motion
700 / 10,000
2,500 / 60,000
M Gou Hadoken(Lv1) ⇨ ✚ MP
14 ... -2 -6 List of startUp 6F or less.
Jamie
motion
500 / 10,000
3,000 / 60,000
Bitter Strikes(3) (Drink level 1 or higher)LP▸LK▸MP
8 21 -2 -10 List of startUp 10F or less.
Jamie
motion
450 / 10,000
3,000 / 60,000
[Drink level 4]Freeflow Strikes(2) ⇨ ✚ P▸⇨ ✚ P
15 27 -2 -10 List of startUp 10F or less.
Next




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[00] Character : Chun-Li
[01] Move Name : Crouching Medium Kick
[02] Frame Start-up : 7
[03] Frame Active : 7-9
[04] Frame Recovery : 19
[05] Recovery Hit : -2
[06] Recovery Block : -6
[07] Cancel : C
[08] Damage : 500
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 500
[14] Properties : Low
[15] Miscellaneous :

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[00] Character : Chun-Li
[01] Move Name : H Kikoken
[02] Frame Start-up : 11
[03] Frame Active : 11-35
[04] Frame Recovery : 43 total frames
[05] Recovery Hit : -2
[06] Recovery Block : -6
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 300
[14] Properties : High - Projectile
[15] Miscellaneous :

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[00] Character : Dee Jay
[01] Move Name : Dee Jay Special (2)
[02] Frame Start-up : 11
[03] Frame Active : 11-17
[04] Frame Recovery : 24
[05] Recovery Hit : -2
[06] Recovery Block : -11
[07] Cancel : -
[08] Damage : 500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Forces a juggle state when hitting a mid-air opponent

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[00] Character : Dhalsim
[01] Move Name : Standing Medium Kick
[02] Frame Start-up : 12
[03] Frame Active : 12-14
[04] Frame Recovery : 18
[05] Recovery Hit : -2
[06] Recovery Block : -6
[07] Cancel : -
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -6000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :

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[00] Character : Dhalsim
[01] Move Name : L Yoga Fire
[02] Frame Start-up : 15
[03] Frame Active : -
[04] Frame Recovery : 48 total frames
[05] Recovery Hit : -2
[06] Recovery Block : -6
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

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[00] Character : Dhalsim
[01] Move Name : M Yoga Fire
[02] Frame Start-up : 15
[03] Frame Active : -
[04] Frame Recovery : 48 total frames
[05] Recovery Hit : -2
[06] Recovery Block : -6
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

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[00] Character : Dhalsim
[01] Move Name : H Yoga Fire
[02] Frame Start-up : 15
[03] Frame Active : -
[04] Frame Recovery : 48 total frames
[05] Recovery Hit : -2
[06] Recovery Block : -6
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

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[00] Character : Gouki/Akuma
[01] Move Name : M Gou Hadoken(Lv1)
[02] Frame Start-up : 14
[03] Frame Active : -
[04] Frame Recovery : 46 total frames
[05] Recovery Hit : -2
[06] Recovery Block : -6
[07] Cancel : SA3
[08] Damage : 700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :
Hold and release the button for 25 frames or more to activate Level 2Hold and release the button for 49 frames or more to activate Level 3

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[00] Character : Jamie
[01] Move Name : Bitter Strikes(3)
[02] Frame Start-up : 8
[03] Frame Active : 8-10
[04] Frame Recovery : 21
[05] Recovery Hit : -2
[06] Recovery Block : -10
[07] Cancel : C
[08] Damage : 500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 1 or higher* 2 frames of recovery added when the attack misses

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[00] Character : Jamie
[01] Move Name : [Drink level 4]Freeflow Strikes(2)
[02] Frame Start-up : 15
[03] Frame Active : 15-16, 22-23
[04] Frame Recovery : 27
[05] Recovery Hit : -2
[06] Recovery Block : -10
[07] Cancel : -
[08] Damage : 450
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 4