Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
A.K.I
motion
*700 / 10,000
6,000 / 60,000
H Serpent Lash ⇨ ✚ HP
11 32 D -20 List of startUp 20F or less.
ED
motion
1,000 / 10,000
4,000 / 60,000
M Psycho Uppercut ⇨⇩ ✚ MP
14 32 D -20 List of startUp 20F or less.
ED
motion
*800 / 10,000
3,000 / 60,000
OD Psycho Flicker ⇨ ✚ K K
25 32 D 4 -
E.Honda
motion
800 / 10,000
5,000 / 60,000
Taiho Cannon Lift (During Sumo Dash)⇩ ✚ P
12 32 D -22 List of startUp 22F or less.
E.Honda
motion
1,000 / 10,000
2,500 / 60,000
OD Taiho Cannon Lift (During OD Sumo Dash)⇩ ✚ P
12 32 D -22 List of startUp 22F or less.
Gouki/Akuma
motion
600 / 10,000
4,000 / 60,000
M Adamant Flame(2) ⇦ ✚ MP▸⇨ ✚ P
7 32 D -18 List of startUp 18F or less.
Jamie
motion
250 / 10,000
2,500 / 60,000
L Freeflow Kicks(2) ⇨ ✚ LP▸⇨ ✚ K
14 32 -7 -15 List of startUp 15F or less.
Jamie
motion
300 / 10,000
2,500 / 60,000
M Freeflow Kicks(2) ⇨ ✚ MP▸⇨ ✚ K
17 32 -7 -15 List of startUp 15F or less.
Jamie
motion
300 / 10,000
2,500 / 60,000
H Freeflow Kicks(2) ⇨ ✚ HP▸⇨ ✚ K
20 32 -7 -15 List of startUp 15F or less.
Jamie
motion
350 / 10,000
2,500 / 60,000
OD Freeflow Kicks(2) ⇨ ✚ P P▸⇨ ✚ K
14 32 -7 -15 List of startUp 15F or less.
Next




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[00] Character : A.K.I
[01] Move Name : H Serpent Lash
[02] Frame Start-up : 11
[03] Frame Active : 11-16
[04] Frame Recovery : 32
[05] Recovery Hit : D
[06] Recovery Block : -20
[07] Cancel : SA3
[08] Damage : *700
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 2500
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 600
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 6 - 16Puts the opponent in a poisoned state on hitToxic Blossom triggers on hit if the opponent is already in a poisoned state* Deals 800 damage and forces a juggle state on Toxic Blossom triggerClashes with projectiles

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[00] Character : ED
[01] Move Name : M Psycho Uppercut
[02] Frame Start-up : 14
[03] Frame Active : 14-19
[04] Frame Recovery : 32
[05] Recovery Hit : D
[06] Recovery Block : -20
[07] Cancel : SA3
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 3000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 1 - 19

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[00] Character : ED
[01] Move Name : OD Psycho Flicker
[02] Frame Start-up : 25
[03] Frame Active : 25-28
[04] Frame Recovery : 32
[05] Recovery Hit : D
[06] Recovery Block : 4
[07] Cancel : SA2
[08] Damage : *800
[09] Combo Scaling : Starter scaling 20%Combo scaling 15%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 700
[14] Properties : High - Projectile
[15] Miscellaneous :
Pulls the opponent towards Ed when the attack hits or is blockedLaunches the opponent when the attack hits while they are standing on the groundProduces a slam knockdown when hitting a mid-air opponent* Damage when hitting a mid-air opponent is 1200

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[00] Character : E.Honda
[01] Move Name : Taiho Cannon Lift
[02] Frame Start-up : 12
[03] Frame Active : 12-13, 31-33
[04] Frame Recovery : 32
[05] Recovery Hit : D
[06] Recovery Block : -22
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
On hit, recovery is 15 frames and the total attack is 49 frames

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[00] Character : E.Honda
[01] Move Name : OD Taiho Cannon Lift
[02] Frame Start-up : 12
[03] Frame Active : 12-13, 31-33
[04] Frame Recovery : 32
[05] Recovery Hit : D
[06] Recovery Block : -22
[07] Cancel : SA2
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -2500
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
On hit, recovery is 15 frames and the total attack is 49 frames

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[00] Character : Gouki/Akuma
[01] Move Name : M Adamant Flame(2)
[02] Frame Start-up : 7
[03] Frame Active : 7-10
[04] Frame Recovery : 32
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 500
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :

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[00] Character : Jamie
[01] Move Name : L Freeflow Kicks(2)
[02] Frame Start-up : 14
[03] Frame Active : 14-15
[04] Frame Recovery : 32
[05] Recovery Hit : -7
[06] Recovery Block : -15
[07] Cancel : -
[08] Damage : 250
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 300
[14] Properties : High
[15] Miscellaneous :

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[00] Character : Jamie
[01] Move Name : M Freeflow Kicks(2)
[02] Frame Start-up : 17
[03] Frame Active : 17-18
[04] Frame Recovery : 32
[05] Recovery Hit : -7
[06] Recovery Block : -15
[07] Cancel : -
[08] Damage : 300
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 300
[14] Properties : High
[15] Miscellaneous :

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[00] Character : Jamie
[01] Move Name : H Freeflow Kicks(2)
[02] Frame Start-up : 20
[03] Frame Active : 20-21
[04] Frame Recovery : 32
[05] Recovery Hit : -7
[06] Recovery Block : -15
[07] Cancel : -
[08] Damage : 300
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 300
[14] Properties : High
[15] Miscellaneous :

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[00] Character : Jamie
[01] Move Name : OD Freeflow Kicks(2)
[02] Frame Start-up : 14
[03] Frame Active : 14-15
[04] Frame Recovery : 32
[05] Recovery Hit : -7
[06] Recovery Block : -15
[07] Cancel : -
[08] Damage : 350
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 300
[14] Properties : High
[15] Miscellaneous :