Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Chun-Li
motion
4,000 / 10,000
7,500 / 60,000
SA3 Soten Ranka ⇦⇩⇦ ✚ K
8 40 D -24 List of startUp 24F or less.
Chun-Li
motion
4,500 / 10,000
1,0000 / 60,000
CA Soten Ranka (when under 25% vitality)⇩⇦⇩⇦ ✚ K
8 40 D -24 List of startUp 24F or less.
Kimberly
motion
1,800 / 10,000
2,500 / 60,000
SA1 Bushin Beats ⇨⇩⇨ ✚ K
10 40 D -25 List of startUp 25F or less.
Kimberly
motion
2,200 / 10,000
2,500 / 60,000
SA1 Bushin Thunderous Beats (With at least 1 Shuriken Bomb stock)⇩⇨⇩⇨ ✚ Hold K
10 40 D -25 List of startUp 25F or less.
Zangief
motion
1,000 / 10,000
8,000 / 60,000
Smetana Dropkick  ✚ HK
16 40 D -18 List of startUp 18F or less.
Zangief
motion
2,700 / 10,000
- / 60,000
Siberian Express(Far range) (When far from opponent)⇨⇦ ✚ K
55 40 D - -
Zangief
motion
3,000 / 10,000
0 / 60,000
OD Siberian Express(Far range) (When far from opponent)⇨⇦ ✚ K K
54 40 D - -




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[00] Character : Chun-Li
[01] Move Name : SA3 Soten Ranka
[02] Frame Start-up : 8
[03] Frame Active : 8-9, 34,42
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible on frames 1 - 9Minimum guaranteed damage is 50%Values do not change on counter or Punish Counter*Can only be canceled into from special moves

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[00] Character : Chun-Li
[01] Move Name : CA Soten Ranka
[02] Frame Start-up : 8
[03] Frame Active : 8-9, 34,42
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible on frames 1 - 9Minimum guaranteed damage is 50%Values do not change on counter or Punish Counter*Can only be canceled into from special moves

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[00] Character : Kimberly
[01] Move Name : SA1 Bushin Beats
[02] Frame Start-up : 10
[03] Frame Active : 10-24
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -25
[07] Cancel : -
[08] Damage : 1800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Invincible to strikes and throws on frames 1 - 14Minimum guaranteed damage is 30%Values do not change on counter or Punish Counter

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[00] Character : Kimberly
[01] Move Name : SA1 Bushin Thunderous Beats
[02] Frame Start-up : 10
[03] Frame Active : 10-24
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -25
[07] Cancel : -
[08] Damage : 2200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5001
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Invincible to strikes and throws on frames 1 - 14Minimum guaranteed damage is 30%Values do not change on counter or Punish Counter

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[00] Character : Zangief
[01] Move Name : Smetana Dropkick
[02] Frame Start-up : 16
[03] Frame Active : 16-19
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : -
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 4000
[11] Drive Gauge Decrease Block : -8000
[12] Drive Gauge Decrease Punish Counter : -11000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Throw invincible from frames 5 - 26Wall splat effect added on Punish Counter

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[00] Character : Zangief
[01] Move Name : Siberian Express(Far range)
[02] Frame Start-up : 55
[03] Frame Active : 55-56
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : -
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 4000
[14] Properties : Throw
[15] Miscellaneous :
Super Armor for 1 attack from frames 10 - 56Travel distance changes depending on the distance from the opponent*Frame data displays the shortest distanceWith Classic ControlsDoes 3105 individual damage when the attack lands as a Punish CounterWith Modern ControlsDoes 2484 individual damage when the attack lands as a Punish Counter

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[00] Character : Zangief
[01] Move Name : OD Siberian Express(Far range)
[02] Frame Start-up : 54
[03] Frame Active : 54-55
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 3000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 4000
[14] Properties : Throw
[15] Miscellaneous :
Super Armor for 2 attacks from frames 3 - 55Travel distance changes depending on the distance from the opponent*Frame data displays the shortest distanceWith Classic ControlsDoes 3450 individual damage when the attack lands as a Punish CounterWith Modern ControlsDoes 2760 individual damage when the attack lands as a Punish Counter