Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Jamie
motion
500 / 10,000
3,000 / 60,000
Phantom Sway(2) ⇩✚HK▸HK
12 43 D -28 List of startUp 28F or less.
Terry
motion
1,100 / 10,000
0 / 60,000
SA2 Twin Geyser P P
22 43 D -




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : Phantom Sway(2)
[02] Frame Start-up : 12
[03] Frame Active : 12-14
[04] Frame Recovery : 43
[05] Recovery Hit : D
[06] Recovery Block : -28
[07] Cancel : -
[08] Damage : 500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Terry
[01] Move Name : SA2 Twin Geyser
[02] Frame Start-up : 22
[03] Frame Active : 22-27
[04] Frame Recovery : 43
[05] Recovery Hit : D
[06] Recovery Block : ー
[07] Cancel : -
[08] Damage : 1100
[09] Combo Scaling : Starter scaling 50%Immediate scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Can transition to Triple Geyser or Triple Geyser (Dud) between frames 38 - 42 on hit onlyThe minimum guaranteed damage is 40%