Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Jamie
motion
1,200 / 10,000
4,000 / 60,000
M Arrow Kick ⇨⇩ ✚ MK
8 53 D -43 List of startUp 43F or less.
Jamie
motion
1,400 / 10,000
4,000 / 60,000
H Arrow Kick ⇨⇩ ✚ HK
10 53 D -43 List of startUp 43F or less.
Jamie
motion
1,500 / 10,000
4,000 / 60,000
OD Arrow Kick ⇨⇩ ✚ K K
6 53 D -43 List of startUp 43F or less.
Lily
motion
2,000 / 10,000
0 / 60,000
L Mexican Typhoon (When near opponent)↻ ✚ LP
5 53 D - -
Lily
motion
2,400 / 10,000
0 / 60,000
M Mexican Typhoon (When near opponent)↻ ✚ MP
5 53 D - -
Lily
motion
2,800 / 10,000
0 / 60,000
H Mexican Typhoon (When near opponent)↻ ✚ HP
5 53 D - -
Lily
motion
2,900 / 10,000
0 / 60,000
OD Mexican Typhoon (When near opponent)↻ ✚ P P
5 53 D - -




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[00] Character : Jamie
[01] Move Name : M Arrow Kick
[02] Frame Start-up : 8
[03] Frame Active : 8-14, 39-43
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -43
[07] Cancel : -
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 1 - 14Will only transition to the 2nd hit and after when the first attack hits

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[00] Character : Jamie
[01] Move Name : H Arrow Kick
[02] Frame Start-up : 10
[03] Frame Active : 10-16, 41-45, 54-57
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -43
[07] Cancel : -
[08] Damage : 1400
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Invincible against projectiles and strikes with mid-air hitboxes from frames 1 - 16Will only transition to the 2nd hit and after when the first attack hits

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[00] Character : Jamie
[01] Move Name : OD Arrow Kick
[02] Frame Start-up : 6
[03] Frame Active : 6-12, 37-38, 50-51
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -43
[07] Cancel : -
[08] Damage : 1500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 9Invincible against projectiles and strikes with mid-air hitboxes from frames 10 - 12The second hit and subsequent attacks only come out if the first attack hits

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[00] Character : Lily
[01] Move Name : L Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2000
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
Damage set to 2300 on Punish Counter

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[00] Character : Lily
[01] Move Name : M Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2400
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
Damage set to 2760 on Punish Counter

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[00] Character : Lily
[01] Move Name : H Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2800
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
With Classic ControlsDoes 3220 individual damage when the attack lands as a Punish CounterWith Modern ControlsDoes 3220 individual damage when the attack lands as a Punish Counter*Does 2576 individual damage using simplified inputs

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[00] Character : Lily
[01] Move Name : OD Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2900
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
With Classic ControlsDoes 3350 individual damage when the attack lands as a Punish CounterWith Modern ControlsDoes 3350 individual damage when the attack lands as a Punish Counter*Does 2680 individual damage using simplified inputs