Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
A.K.I
motion
2,500 / 10,000
5,000 / 60,000
SA2 Tainted Talons ⇦⇩⇦ ✚ P
7 65 D -19 List of startUp 19F or less.
Manon
motion
2,000 / 10,000
2,500 / 60,000
SA1 Arabesque ⇨⇩⇨ ✚ K
10 65 D -49 List of startUp 49F or less.
M.Bison
motion
4,000 / 10,000
7,500 / 60,000
SA3 Unlimited Psycho Crusher ⇨⇩⇨ ✚ P
10 65 D -46 List of startUp 46F or less.
M.Bison
motion
4,500 / 10,000
1,0000 / 60,000
CA Unlimited Psycho Crusher (when under 25% vitality)⇩⇨⇩⇨ ✚ P
10 65 D -46 List of startUp 46F or less.




Moving the mouse cursor on the video to control the sequence.
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[00] Character : A.K.I
[01] Move Name : SA2 Tainted Talons
[02] Frame Start-up : 7
[03] Frame Active : *
[04] Frame Recovery : 65
[05] Recovery Hit : D
[06] Recovery Block : -19
[07] Cancel : -
[08] Damage : 2500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Puts the opponent in a poisoned state on hitMinimum guaranteed damage is set to 40%Values do not change on counter or Punish Counter* Poison pool remains in place for 700 frames after this attack

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[00] Character : Manon
[01] Move Name : SA1 Arabesque
[02] Frame Start-up : 10
[03] Frame Active : 10-13
[04] Frame Recovery : 65
[05] Recovery Hit : D
[06] Recovery Block : -49
[07] Cancel : -
[08] Damage : 2000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : Low
[15] Miscellaneous :
Invincible against strikes and throws from frames 1 - 13Minimum guaranteed damage is 30%Values do not change on counter or Punish Counter

Moving the mouse cursor on the video to control the sequence.
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[00] Character : M.Bison
[01] Move Name : SA3 Unlimited Psycho Crusher
[02] Frame Start-up : 10
[03] Frame Active : 10-15
[04] Frame Recovery : 65
[05] Recovery Hit : D
[06] Recovery Block : -46
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible between frames 1 - 15The minimum guaranteed damage is 50%Values do not change when the attack lands as a counter or Punish Counter* Can only be canceled into from special moves

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : M.Bison
[01] Move Name : CA Unlimited Psycho Crusher
[02] Frame Start-up : 10
[03] Frame Active : 10-15
[04] Frame Recovery : 65
[05] Recovery Hit : D
[06] Recovery Block : -46
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible between frames 1 - 15The minimum guaranteed damage is 50%Values do not change when the attack lands as a counter or Punish Counter* Can only be canceled into from special moves