Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
A.K.I
motion
*500 / 10,000
2,500 / 60,000
Nightshade Chaser (During Nightshade Pulse)⇨ ✚ P
13 34 -4 -16 List of startUp 16F or less.
A.K.I
motion
*600 / 10,000
2,500 / 60,000
OD Nightshade Chaser (During OD Nightshade Pulse)⇨ ✚ P
13 28 D -13 List of startUp 13F or less.
A.K.I
motion
800 / 10,000
3,000 / 60,000
Toxic Wreath ⇦ ✚ HP
13 13 D -4 List of startUp 4F or less.
Blanka
motion
1,000 / 10,000
4,000 / 60,000
L Aerial Rolling Attack (During a jump) ⇨ ✚ LP
13 ... D - -
Blanka
motion
1,100 / 10,000
4,000 / 60,000
[Lightning Beast] L Aerial Rolling Attack (During a jump) ⇨ ✚ LP
13 ... D - -
Blanka
motion
1,000 / 10,000
4,000 / 60,000
M Aerial Rolling Attack (During a jump) ⇨ ✚ MP
13 ... D - -
Blanka
motion
1,100 / 10,000
4,000 / 60,000
[Lightning Beast] M Aerial Rolling Attack (During a jump) ⇨ ✚ MP
13 ... D - -
Blanka
motion
1,000 / 10,000
4,000 / 60,000
H Aerial Rolling Attack (During a jump) ⇨ ✚ HP
13 ... D - -
Blanka
motion
1,100 / 10,000
4,000 / 60,000
[Lightning Beast] H Aerial Rolling Attack (During a jump) ⇨ ✚ HP
13 ... D - -
Blanka
motion
1,200 / 10,000
4,000 / 60,000
OD Aerial Rolling Attack (During a jump) ⇨ ✚ P P
13 ... D - -
Next




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[00] Character : A.K.I
[01] Move Name : Nightshade Chaser
[02] Frame Start-up : 13
[03] Frame Active : 13-14
[04] Frame Recovery : 34
[05] Recovery Hit : -4
[06] Recovery Block : -16
[07] Cancel : SA3
[08] Damage : *500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -2000
[13] Super Art Gauge Increase : 600
[14] Properties : High
[15] Miscellaneous :
Puts the opponent in a poisoned state on hitToxic Blossom triggers on hit if the opponent is already in a poisoned state* Deals 800 damage and forces a juggle state on Toxic Blossom triggerClashes with projectiles

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[00] Character : A.K.I
[01] Move Name : OD Nightshade Chaser
[02] Frame Start-up : 13
[03] Frame Active : 13-17
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -13
[07] Cancel : SA2
[08] Damage : *600
[09] Combo Scaling : Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -2000
[13] Super Art Gauge Increase : 600
[14] Properties : High
[15] Miscellaneous :
Puts the opponent in a poisoned state on hitToxic Blossom triggers on hit if the opponent is already in a poisoned state* Deals 800 damage and forces a juggle state on Toxic Blossom triggerClashes with projectiles

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[00] Character : A.K.I
[01] Move Name : Toxic Wreath
[02] Frame Start-up : 13
[03] Frame Active : 13-15, 30-38
[04] Frame Recovery : 13
[05] Recovery Hit : D
[06] Recovery Block : -4
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling : Immediate scaling 15%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 600
[14] Properties : High
[15] Miscellaneous :
Puts the opponent in a poisoned state on hit

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[00] Character : Blanka
[01] Move Name : L Aerial Rolling Attack
[02] Frame Start-up : 13
[03] Frame Active : 13-until landing
[04] Frame Recovery : 17 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Has cross-up attack properties

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[00] Character : Blanka
[01] Move Name : [Lightning Beast] L Aerial Rolling Attack
[02] Frame Start-up : 13
[03] Frame Active : 13-until landing
[04] Frame Recovery : 17 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 1100
[09] Combo Scaling : Starter scaling 10%Immediate scaling 10%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Consumes 100 of the Super Art 2 timerCan transition to Rolling Cannon on hit or blockHas cross-up attack properties

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[00] Character : Blanka
[01] Move Name : M Aerial Rolling Attack
[02] Frame Start-up : 13
[03] Frame Active : 13-until landing
[04] Frame Recovery : 17 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Has cross-up attack properties

Moving the mouse cursor on the video to control the sequence.
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[00] Character : Blanka
[01] Move Name : [Lightning Beast] M Aerial Rolling Attack
[02] Frame Start-up : 13
[03] Frame Active : 13-until landing
[04] Frame Recovery : 17 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 1100
[09] Combo Scaling : Starter scaling 10%Immediate scaling 10%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Consumes 100 of the Super Art 2 timerCan transition to Rolling Cannon on hit or blockHas cross-up attack properties

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[00] Character : Blanka
[01] Move Name : H Aerial Rolling Attack
[02] Frame Start-up : 13
[03] Frame Active : 13-until landing
[04] Frame Recovery : 17 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Has cross-up attack properties

Moving the mouse cursor on the video to control the sequence.
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[00] Character : Blanka
[01] Move Name : [Lightning Beast] H Aerial Rolling Attack
[02] Frame Start-up : 13
[03] Frame Active : 13-until landing
[04] Frame Recovery : 17 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 1100
[09] Combo Scaling : Starter scaling 10%Immediate scaling 10%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Consumes 100 of the Super Art 2 timerCan transition to Rolling Cannon on hit or blockHas cross-up attack properties

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[00] Character : Blanka
[01] Move Name : OD Aerial Rolling Attack
[02] Frame Start-up : 13
[03] Frame Active : 13-until landing
[04] Frame Recovery : 15 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1300
[14] Properties : High
[15] Miscellaneous :
Has cross-up attack properties