Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Blanka
motion
1,600 / 10,000
0 / 60,000
L Wild Hunt (When near opponent)⇩⇨ ✚ LK
34 57 D - -
Rashid
motion
900 / 10,000
2,500 / 60,000
L Whirlwind Shot(Charged) ⇨ ✚ Hold LK
34 - 5 0 -
Rashid
motion
900 / 10,000
2,500 / 60,000
M Whirlwind Shot(Charged) ⇨ ✚ Hold MK
34 - 5 0 -
Rashid
motion
900 / 10,000
2,500 / 60,000
H Whirlwind Shot(Charged) ⇨ ✚ Hold HK
34 - 5 0 -




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[00] Character : Blanka
[01] Move Name : L Wild Hunt
[02] Frame Start-up : 34
[03] Frame Active : 34-36
[04] Frame Recovery : 57
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 1600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : Throw
[15] Miscellaneous :
Considered airborne from frames 9 - 26

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[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Rashid
[01] Move Name : L Whirlwind Shot(Charged)
[02] Frame Start-up : 34
[03] Frame Active :  
[04] Frame Recovery :  
[05] Recovery Hit : 5
[06] Recovery Block : 0
[07] Cancel : SA3
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :
 

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Rashid
[01] Move Name : M Whirlwind Shot(Charged)
[02] Frame Start-up : 34
[03] Frame Active :  
[04] Frame Recovery :  
[05] Recovery Hit : 5
[06] Recovery Block : 0
[07] Cancel : SA3
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :
 

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Rashid
[01] Move Name : H Whirlwind Shot(Charged)
[02] Frame Start-up : 34
[03] Frame Active :  
[04] Frame Recovery :  
[05] Recovery Hit : 5
[06] Recovery Block : 0
[07] Cancel : SA3
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :