Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Gouki/Akuma
motion
1,200 / 10,000
3,000 / 60,000
L Gou Hadoken(Lv3) ⇨ ✚ Hold LP
56 ... D 5 -
Gouki/Akuma
motion
1,200 / 10,000
3,000 / 60,000
M Gou Hadoken(Lv3) ⇨ ✚ Hold MP
56 ... D 5 -
Gouki/Akuma
motion
1,200 / 10,000
3,000 / 60,000
H Gou Hadoken(Lv3) ⇨ ✚ Hold HP
56 ... D 5 -




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : L Gou Hadoken(Lv3)
[02] Frame Start-up : 56
[03] Frame Active : -
[04] Frame Recovery : 84 total frames
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : M Gou Hadoken(Lv3)
[02] Frame Start-up : 56
[03] Frame Active : -
[04] Frame Recovery : 84 total frames
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : H Gou Hadoken(Lv3)
[02] Frame Start-up : 56
[03] Frame Active : -
[04] Frame Recovery : 84 total frames
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :