Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0801.000
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and video of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Ryu
motion
3,000 / 10,000
1,0000 / 60,000
SA2 Shin Hashogeki(Lv3) ⇦⇩⇦ ✚ P
70 39 D -20 List of startUp 20F or less.
Ryu
motion
3,400 / 10,000
1,0000 / 60,000
[Denjin Charge]SA2 Shin Hashogeki(Lv3) ⇦⇩⇦ ✚ P
70 39 D -20 List of startUp 20F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ryu
[01] Move Name : SA2 Shin Hashogeki(Lv3)
[02] Frame Start-up : 70
[03] Frame Active : 70-75
[04] Frame Recovery : 39
[05] Recovery Hit : D
[06] Recovery Block : -20
[07] Cancel : -
[08] Damage : 3000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frame 1 to frame 9.Hold down the button to change the properties of this move.Changes to Level 2 version if the button is held for more than 8 frames and then released.Changes to Level 3 version if the button is held for more than 38 frames and then released.Invincible to strikes and throws from frame 2 to frame 8.Values do not change when the attack lands as a counter or Punish Counter.The minimum guaranteed damage is 40%.

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ryu
[01] Move Name : [Denjin Charge]SA2 Shin Hashogeki(Lv3)
[02] Frame Start-up : 70
[03] Frame Active : 70-75
[04] Frame Recovery : 39
[05] Recovery Hit : D
[06] Recovery Block : -20
[07] Cancel : -
[08] Damage : 3400
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frame 1 to frame 9.Hold down the button to change the properties of this move.Changes to Level 2 version if the button is held for more than 8 frames and then released.Changes to Level 3 version if the button is held for more than 38 frames and then released.Invincible to strikes and throws from frame 2 to frame 8.Values do not change when the attack lands as a counter or Punish Counter.The minimum guaranteed damage is 40%.